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3D Creature Design: Snow Dragon (2023)

This is a remake of my original Snow Dragon creature design from 2021., which was my first student assignment using zbrush. Most of my effort for this project was spent on sculpting and texturing.

Maya:
- Modeling/Blocking
- UV unwrapping
- Rigging
- Animation

zbrush:
- Detail sculpting

Substance Painter:
- Texturing
- Map baking

Unreal Engine 5:
- Lighting
- Cinematography
- Rendering
- Scene assembly

Final Output

BaseColor Map

BaseColor Map

Normal Map

Normal Map

Occlusion Map: Red Channel
Roughness Map: Green Channel
Metallic Map: Blue Channel

Occlusion Map: Red Channel
Roughness Map: Green Channel
Metallic Map: Blue Channel

Lookdev: zbrush (part 1)

Lookdev: zbrush (part 1)

Lookdev: zbrush (part 2)

Lookdev: zbrush (part 2)

Lookdev: Substance Painter

Lookdev: Substance Painter

Lookdev: Unreal Engine 5

Lookdev: Unreal Engine 5

Concept Art

Concept Art