This is a remake of my original Snow Dragon creature design from 2021., which was my first student assignment using zbrush. Most of my effort for this project was spent on sculpting and texturing.
Maya:
- Modeling/Blocking
- UV unwrapping
- Rigging
- Animation
zbrush:
- Detail sculpting
Substance Painter:
- Texturing
- Map baking
Unreal Engine 5:
- Lighting
- Cinematography
- Rendering
- Scene assembly
Final Output